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dc.contributor.advisorChairperson, Graduate Committee: Peggy Taylor.en
dc.contributor.authorSmith, Adam Louisen
dc.date.accessioned2013-12-18T19:34:33Z
dc.date.available2013-12-18T19:34:33Z
dc.date.issued2013en
dc.identifier.urihttps://scholarworks.montana.edu/xmlui/handle/1/2826en
dc.description.abstractKinematic graphs play an important role in students' understanding of basic physics' concepts dealing with motion. Often these graphs are difficult for students to interpret and connect with the real world. This project investigated how video analysis software and an educational video game could assist students' understanding of these graphs. While students did increase their understanding of kinematic graphs, further improvement can be made.en
dc.language.isoenen
dc.publisherMontana State University - Bozeman, Graduate Schoolen
dc.subject.lcshPhysicsen
dc.subject.lcshKinematicsen
dc.subject.lcshHigh school studentsen
dc.titleTechnology and student understanding of kinematic graphs in the physics classroomen
dc.typeProfessional Paperen
dc.rights.holderCopyright 2013 by Adam Louis Smithen
thesis.catalog.ckey2250824en
thesis.degree.committeemembersMembers, Graduate Committee: C. John Graves; Greg Francis.en
thesis.degree.departmentMaster of Science in Science Education.en
thesis.degree.genreProfessional Paperen
thesis.degree.nameMSen
thesis.format.extentfirstpage1en
thesis.format.extentlastpage47en
mus.relation.departmentMaster of Science in Science Education.en_US


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