Show simple item record

dc.contributor.advisorChairperson, Graduate Committee: Ray Babcocken
dc.contributor.authorDickie, Gretchenen
dc.contributor.otherIncludes the article, 'Composing music using 3D computer graphics' by Ray S. Babcock.en
dc.date.accessioned2014-01-31T23:52:48Z
dc.date.available2014-01-31T23:52:48Z
dc.date.issued2004en
dc.identifier.urihttps://scholarworks.montana.edu/xmlui/handle/1/3044en
dc.description.abstractThis paper presents the background research and initial design work done on a computer-aided music composition project using 3D graphics. The application is envisioned as an environment where users with varied musical backgrounds can create music by 'sculpting' 3D objects that subsequently have their spatial characteristics mapped to sound parameters. The mapping between a 3D object and its sound involves using the object's silhouette to determine the shape of the ADSR (Attack Decay Sustain Release) sound envelopes associated with the object, thus affecting the object's sound parameters. The 3Dobjects with their associated sounds can then be used to build a 3D scene that represents a musical composition that the user can play. Manipulating an object's size, color, or position in the scene affects the volume, duration, and timbre musical parameters for that object. Literature relevant to the project is reviewed, similar available software products are surveyed and appropriate methodologies and technologies for implementation of the various project modules are proposed. Two different design environments are explored, one utilizing OpenGL and the other using the Smalltalk-80 implementation Squeak. A prototype with limited functionality that was developed in the Squeak environment is presented as a demonstration of Squeak's capabilities and as a visual representation of the project's concept.en
dc.language.isoenen
dc.publisherMontana State University - Bozeman, College of Engineeringen
dc.subject.lcshMusicen
dc.subject.lcshComputer softwareen
dc.subject.lcshThree-dimensional imagingen
dc.titleA computer-aided music composition application using 3D graphics: research and initial designen
dc.typeThesisen
dc.rights.holderCopyright 2004 by Gretchen Dickieen
thesis.degree.departmentComputer Science.en
thesis.degree.genreThesisen
thesis.degree.nameMSen
thesis.format.extentfirstpage1en
thesis.format.extentlastpage82en
mus.data.thumbpage59en


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record


MSU uses DSpace software, copyright © 2002-2017  Duraspace. For library collections that are not accessible, we are committed to providing reasonable accommodations and timely access to users with disabilities. For assistance, please submit an accessibility request for library material.