Scholarship & Research
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Item Designtech a thesis in architecture(Montana State University - Bozeman, 1978) Smith, Donald P.Item Forever more than once(Montana State University - Bozeman, College of Arts & Architecture, 2013) Peters, David William; Chairperson, Graduate Committee: Josh DeWeeseMy perpetual instinct is to return to the earliest principle of ceramics, the forming and heating of clay. For me this means clay mined directly from the earth and heat produced from burning wood. This is simple in idea, but not in application. Natural materials and their transformations are inexplicably complex. I welcome this character, for with chaos comes serendipity. I create conditions that I judge likely to cause the desirable to happen, and employ various types of technology to do so. My skill is to pay attention, to discover, to harvest the beautiful, and absorb the disappointment.Item Intermission(Montana State University - Bozeman, College of Arts & Architecture, 2009) Shvartsman, Ron Felix; Chairperson, Graduate Committee: Mike Everts; Zuzanna Karczewska (co-chair)We are no longer only influenced by social exchange that occurs in close proximity. Our character can now be defined by everything that occurs around us. The television, Internet and cell phone are only a few mediums that give people the ability to communicate and exchange information at the press of a button. Even the typical family circle is no match for the powerful interdependencies that unite all people yet in some moments keeps them divided. Methods of social exchange have changed dramatically over the last century allowing people to interact at any proximity they choose making them part of a larger system that relies heavily on being connected to various communication technologies (CT). How we communicate, now more than ever, is an integral part of the way in which we shape our world. With so many mediums of communication and the exponential growth of social exchange it is difficult to understand the implications of our actions in regards to CT. One such scenario entails the person who going about his or her day is in constant connection through an electronic device which supplies him or her the freedom to be at any given place at one moment and another the next second. It must be noted that even though this person has that freedom, he or she can only connect to someone who possesses a similar medium. What about the individual who has no medium with which to communicate at a similar rate? As we continue to "efficiently" interact within a digital world we create strong social ties to people that fit within our own unique demographic. We attach ourselves to what we know creating weak social ties to people that fit within a different user group. Weak social ties (links) form a network of information carrying connections between different demographics. These connections are better able to carry novel technology information that we don't have access to within strong social networks that tend to move in the same circles. By increasing the potential for weak social connections to form one can begin to close the social gap which has left people divided in a digital world.Item [Un]checked Emergence: infusing the human element into algorithmic design(Montana State University - Bozeman, College of Arts & Architecture, 2008) Deitle, Scott Edward; Chairperson, Graduate Committee: Zuzanna Karczewska; Heath Bradley (co-chair)Architecture is defined as the art and science of building. Experience within a built space can be deliberately heightened or diminished as a result of conscious decisions by the architect. With the addition of intent, the designer can transform a building into architecture. It is intent and emotional engagement that reveals beauty, love, and interest to the occupant. New methods of conceptual design have materialized with the advancement of computer technology. Complex theories of organization and emergence have caught the eye of architects because of their capabilities of mathematically producing radical physical representations. These manifestations have great "wow factor" because of their dramatic interpretation of shape, and have been subsequently lauded as beautiful and innovative architecture. As computer technology and three-dimensional modeling systems have proliferated, so has the scale and ambition of these experimental forms. However, there is a vital component missing from pure computational design methods. Without the implementation of human elements and experiences to the design of built space, computational architecture is nothing more than eye candy. Since so much of our lives are spent in built environments, we cannot rely on design methods that fail to take this critical component into account. This thesis will describe the current condition of computer simulations and virtual environments in our culture, how they relate to the field of architecture, and what elements of human experience are missing from them. This thesis will explore and document a design methodology that infuses generative computational design processes with the essential human elements of love, mortality, and responsibility. This methodology will lead to the design of a live music performance center in downtown Austin, Texas. The human elements of love, mortality, and responsibility must remain embedded in the computational design process.