Integrating universal design for learning in online math education: the Desmos experience

dc.contributor.advisorChairperson, Graduate Committee: Nick Luxen
dc.contributor.authorWiehe, Blake Skyleren
dc.date.accessioned2024-03-21T18:41:27Z
dc.date.accessioned2024-05-04T15:52:48Z
dc.date.available2024-03-21T18:41:27Z
dc.date.available2024-05-04T15:52:48Z
dc.date.issued2023en
dc.description.abstractThe Universal Design for Learning (UDL) framework is a modern neuroscientific approach to creating learning experiences that are highly accessible and engaging for all students. Despite the growing evidence supporting the theory of UDL, the literature significantly lacks examples of the practical application of UDL principles in curricular resources. This study was designed to investigate an online math learning platform that claims to be developed according to the UDL Guidelines. The purpose of this study is to illustrate the practical application of various UDL Guidelines within the Desmos middle school math platform. The UDL Guidelines served as the basis for this analysis, mapping the data collection and analysis according to the checkpoints that substantiate the nine UDL Guidelines. Through the analysis of six randomly chosen Desmos units from sixth through eighth grade, the results suggest that Desmos substantiates their claim to UDL-alignment through a host of interactive, customizable, and highly relevant learning experiences. The Desmos platform lacks certain features like layout customization, hyperlinked vocabulary support, and activation of background knowledge that could further bolster its alignment to the UDL Guidelines. However, the alignment examples discovered offer a window into UDL-aligned design thinking that can serve as inspiration for external curriculum developers and educators looking to create their own UDL learning experiences. This study was a pilot attempt at characterizing UDL design thinking found within an existing curriculum. Future studies analyzing other curricular resources for UDL alignment are warranted, along with further investigations into the impact of those platforms on student achievement.en
dc.identifier.urihttps://scholarworks.montana.edu/handle/1/17946
dc.language.isoenen
dc.publisherMontana State University - Bozeman, College of Education, Health & Human Developmenten
dc.rights.holderCopyright 2023 by Blake Skyler Wieheen
dc.subject.lcshMiddle school studentsen
dc.subject.lcshMathematicsen
dc.subject.lcshInternet in educationen
dc.subject.lcshExperiential learningen
dc.titleIntegrating universal design for learning in online math education: the Desmos experienceen
dc.typeThesisen
mus.data.thumbpage50en
thesis.degree.committeemembersMembers, Graduate Committee: Derek A. Williams; Gilbert Kalondeen
thesis.degree.departmentEducation.en
thesis.degree.genreThesisen
thesis.degree.nameMEden
thesis.format.extentfirstpage1en
thesis.format.extentlastpage90en

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